Rapid Fire Rogue Build in Diablo 4 Season 1. This build will scale like baffling, as it has the survivability to evade Crowd Control.
We’ll talk about everything this build entails, and how the skills we’re building for this season are different. We’ll detail how this build works from his Skill Tree, Gear, Aspects, Hearts, and Paragon Boards.
The build’s play style is medium to close range. When we get into late game Nightmare dungeons, we tend to play mid to long range. But when we’re leveling, we’re pretty safe and tanky.
Then we can also buy Diablo 4 Items to control the mobs and keep us safe. The other thing you’ll notice is that in this fight, what I’m trying to do is use my Imbuements, and then do a Rapid Fire.
Malignant Hearts And Changes To The build
First let’s talk about Diablo 4 Season 1 Malignant Hearts, because that really changed our play style and build a lot. The first thing is Caged Heart of The Barber.
It absorbs Critical Strike and all subsequent damage for 3.5 seconds to the target. The absorbed damage is then burst to surrounding enemies, while the stored damage increases by 14 per second.
When you deal with a critical hit, all damage on that target starts to be absorbed. It’s then unleashed in a massive old explosion that multiplies damage by 14 per second. This turns our single target damage into AOE damage, blasting everything around it.
Second, we use a Caged Heart of Trickery. Doing this allows us to Taunt all enemies. Then we can use Poison Trap to create Shadow Decoy Trap. This work with range mobs, and range mobs will actually stop the attack. This way we can accurately AOE them.
Then the third Hearts we use is Caged Heart of Revenge. This is used to reduce the damage we take. We can get up to 20 incoming damage dampened. It’s like an extra 20 damage reduction stacks.
Gear and Aspects
We first have to consider some Aspects. First, we have Aspect of Disobedience. I wish to place it on Amulet to enhance its status effects.
Then we also take Aspect of Might to trigger more damage directions and Edgemaster’s Aspect to do more damage. Then we have an Utility Enhancement, Aspect of Audacity. This allows me to trigger every 20 seconds and stun all nearby enemies. And then I’ll do the repetition, which has some really nice synergies with Barber as well.
On my Amulet, I use Smoke Grenade every 45 seconds and then we have 10 seconds to dodge. I might actually go with Cheat’s Aspect. But I need to invest more Diablo 4 Gold in it to extend the dodge time of this skill.
Then there’s Aspect of the Expectant, which only increases our damage. When we use the basic attack one, two or three times, our damage increases by 8% each time. We also have an Accelerating Aspect. When the core skill inflicts Critical Strike, it can increase our attack speed.
Also, we have Rapid Aspect, which increases our basic skill attack speed. And basic skill attack speed is very useful in this build. Because most of the time we are using Puncture and then Rapid Fire.
Now let’s talk about gear. On Pants, we have Aspect of Lethal Dusk, which is a recent addition. Since Siphoning Strikes were nerfed in Diablo 4 Season 1. So I’m trying to find some way to make up for the lack of healing. Here’s one way we can do it.
It is obtained by dodging enemies infected by Shadow Imbuement, thus gaining the effect of Stealth for four seconds. Then when you break Stealth with an attack, it grants you 3% or 5% of your max health for 6 seconds.
This means that with the boss invisible, you can heal 12 max health per second. We can pause for a second if need be to heal quickly. So this heals half of our health in those four seconds. But I still suggest that you can prepare some healing potions and other Diablo 4 Items to speed up life recovery.
You then have to dodge enemies directly for this to work. All you have to do is use your Shadow Imbuement. You need to run right through them to dodge right after Rapid Fire, then Stealth and start healing. If you don’t like it, then you can also consider and try other possibilities for the builder here.
Specialization
For Specialization, we take Combo Points. So we have to generate at least three Combo Points. Then use it for maximum damage.
Skill Tree
Next, let’s take a look at Skill Tree for this build. All we have to do is to upgrade Enhanced Puncture through Fundamental Puncture. Puncture can now throw 3 Blades, enemies hit by Blades will instantly become Vulnerable, and each Puncture will slow down the target.
Then we do Rapid Fire. We take Advanced Rapid Fire, which increases your crit damage. After you dodge for 3 seconds, Advanced Rapid Fire deals up to 30% more critical damage. That’s why we do so much dodging in our builds.
We also need Disciplined Shadow Step, which reduces the cooldown by three seconds when it damages an enemy. This allows us to use more Shadow Step and saves us from having to worry about being stunned by Crowd Control.
Then we also took Cold Imbuement, which was our best way to get huge single target damage. Also, Mixed Cold Imbuement deals 20% more damage to Crowd Control enemies.
If you want to play with more mid to long range builds, I’d go with Precision. This way you can step back a bit and not have to worry about diving.
Paragon Boards
Finally, let’s take a look at Paragon Boards. Our first board is Cunning Stratagem. This increases our damage by 25% and spreads our Vulnerable effects. It works by assuming you are here. You are the red circle here. Then your enemy is the white circle. You shoot the first enemy here and attack those Vulnerable creatures in a repeating pattern. This will triple the damage.
Then we got Eldritch Bounty. This helps us get out of trouble early on. Then we also get Ranger, which will give our Marksman skills more damage.
You also need to get Cheap Shot next, and you’ll end up here and get Controls. Now there’s another upgrade Board, which I would actually recommend when you’re in endgame and you’ve got all the points here.
So this becomes my last board, which is why I set up the board in this weird way before. Because it will make your transition to endgame boards easier and cheaper.
Because now you only need to replace one board instead of all boards. This is because rare nodes cost more Diablo 4 Gold to obtain. And Eldritch Bounty rare nodes are not very good in endgame. So I put them in the end so that I don’t have to bother calculating a lot of stats to get these rare nodes.
Above is my complete guide to Rapid Fire Rogue Build in Diablo 4 Season 1. Hope this guide helps you understand how Rapid Fire Rogue Build works. Finally, I hope you’re off to a good start in season one and look forward to seeing you in-game.